Game design encompasses three distinct areas of the game production process: system design, level design and narrative design. System Designers establish the foundational logic and mechanical plan for how a game operates and builds the mechanics that bring the world of the game into existence. Level Designers create the step-by-step experience and determines parameters of play on each level of the game world. Narrative Designers, through traditional narrative, dialogue, characters and environment, define how the overall story is experienced by the player. As a Champlain Game Design major, you will develop extensive game-design skills in your area of interest and build an impressive portfolio of collaborative work as you prepare to enter the game industry.
Who designs the gameplay for the next blockbuster title? Who builds the worlds and crafts the challenges that will immerse players? Who tells the stories and develops the characters that will keep players emotionally invested until the very end? Through Champlain's Game Design major, you will learn the skill set needed to compete in the industry.
This deep set of proficiencies in multiple areas will increase your marketability in this fast-paced industry. By the time you complete the academic and portfolio requirements for your Game Design degree, you will be able to:
- Generate innovative ideas, and go beyond the obvious and predefined
- Recognize the underlying principles guiding the relevant visual, audio, interactive and narrative aesthetics of a particular genre of work, design movement or designer
- Differentiate what is aesthetically successful or unsuccessful
- Identify and apply foundational theories and approaches that inform contemporary creative work
- Synthesize trends, theories and movements in the development of new ideas
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